Pages: [1] |
1. [Cinori Aluben CSM5 2010] û 'Fix The Little Things First' - in Jita Park Speakers Corner [original thread]
Cinori for CSM!!!!!! fix the little things first FTW
- by Ore Bringer - at 2010.04.28 09:06:00
|
2. Rebalance L4 Mission Ideas - in Player Features and Ideas Discussion [original thread]
iv got it... y dont we just take the bounties away for missions, wow that was easy, ok so if you do a mission instead of a standard rat bounty, the rats in the mission drop tags, just like the current ones but they all drop tags and varying frig...
- by Ore Bringer - at 2010.03.21 02:57:00
|
3. eve doesn't need travel instas - in Player Features and Ideas Discussion [original thread]
ok im not sure about any so called "stupid" griefing empire gate camp, but i hit and destroy most interceptors and all shuttles that come through a gate im camping, and if ppl didnt have insta's i'd pop all the dudes going out of the gate too, so ...
- by Ore Bringer - at 2006.08.06 11:27:00
|
4. Extending Fleet Battles - Fleet Shielding Ships - in Player Features and Ideas Discussion [original thread]
ok has anyone watched star was episode 1? same shield idea as wat the gungans used, big ships eg T2 BS's or some for of logistic cap ship, to generate a giant shield bubble around your fleet, rough avg of 50-100km diameter, anythin outside bubb...
- by Ore Bringer - at 2006.08.06 10:35:00
|
5. Time Of The Tractor Beam - in Player Features and Ideas Discussion [original thread]
i my self would like at least the large tractor beam to be used for tractoring hulks of blown up ships for salvaging purposes, and the creation of giant salvaging ships purely for the job of chewing up the hulks of burnt out wrecks, this of cours...
- by Ore Bringer - at 2006.08.06 10:09:00
|
6. Oveur, here is the solution you asked for - in Player Features and Ideas Discussion [original thread]
im not sure about you bai ul, but if a pod is at a gate longer than 2 secs, i can lock it and have the dude in his new clone befor i can count to 3, having ppl have to jump individually and a warmup thing that takes longer for larger ships = a gan...
- by Ore Bringer - at 2006.08.06 09:48:00
|
7. Oveur, here is the solution you asked for - in Player Features and Ideas Discussion [original thread]
silex, good try mate, good idea's exept for the ultimate fact that the idea is to remove BM's from around stations and gates, not to just add a skil to weather or not that BM can be used effectivly,
- by Ore Bringer - at 2006.08.05 09:47:00
|
8. Oveur, here is the solution you asked for - in Player Features and Ideas Discussion [original thread]
ok atm the only proble m with this great sceme im seing is the having all 0km jumps everywhere is faster and better then currently today, so you would have it the same as it is today, you would sell the 0km jumps, either regionally or constelatio...
- by Ore Bringer - at 2006.08.03 12:05:00
|
9. Oveur, here is the solution you asked for - in Player Features and Ideas Discussion [original thread]
ok, good idea's here i'll start with empire space that seems to be where most of the problems here are, this would require probably alot of programming to be done to mobile warp bubbles, 1. allow corperations at war to launch warp bubbles in a...
- by Ore Bringer - at 2006.08.01 06:37:00
|
10. Idea for TITAN - in Player Features and Ideas Discussion [original thread]
It would be cool if we made the TITAN like a station. So that it needs minerals - (ice) or other minerals and items to fuel the TITAN to be able to run. please post here if u think this is a good idea and any other things related.
- by Ore Bringer - at 2005.01.15 21:31:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |